Filmclusive Encyclopedia
Post-production
Connected, practical references for the people, tools, documents, processes, and safety concepts used across screen and live production.
300 entries loaded
5.1 mix
termA six-channel surround layout with left, center, right, two surrounds, and an LFE channel.
7.1 mix
termAn eight-channel surround layout expanding front or surround spatial coverage beyond 5.1.
AAC
formatAdvanced Audio Coding, a lossy audio codec widely used for distribution and streaming.
AAF
formatAn interchange format that can carry editorial timeline, clip, and audio information between applications.
Academy Primaries AP0
termThe wide set of RGB primaries used by the ACES2065-1 interchange encoding.
Academy Primaries AP1
termThe RGB primaries used by ACEScg, ACEScc, and ACEScct working encodings.
ACES
formatThe Academy Color Encoding System, a color-managed framework for exchanging scene-referred image data.
ACES input transform
termA transform converting a known camera or source encoding into the ACES reference framework.
ACES output transform
termA transform mapping ACES scene-referred values to a specified display or mastering condition.
ACES2065-1
formatThe core ACES scene-referred image encoding using AP0 primaries and linear-light values for interchange and archiving.
ACEScc
formatA logarithmic ACES color-grading image encoding based on the AP1 color primaries.
ACEScct
formatA logarithmic ACES encoding based on AP1 primaries and designed for color-grading operations.
ACEScg
formatA linear-light ACES working space using AP1 primaries, commonly used for computer graphics and compositing.
ADR
processAutomated dialogue replacement: re-recording dialogue in sync with picture after principal photography.
ADR cue sheet
documentA list of replacement dialogue cues with scene, take, timing, performer, and recording notes.
ADR editing
processThe selection, timing, cleaning, and integration of recorded ADR with production sound.
ADR recording
processA studio session capturing replacement dialogue performed in synchronization with picture.
AIFF
formatAudio Interchange File Format, a container historically common for uncompressed professional audio.
Alpha channel
formatA data channel that describes image transparency or matte coverage for compositing.
Ambience
termBackground sound that establishes the continuous acoustic character of a place, time, or environment.
Anamorphic format
formatAn image system that uses different horizontal and vertical magnification, traditionally squeezing a wide field onto film and unsqueezing it for projection.
Answer print
formatThe first release-form laboratory print combining approved picture and sound that is presented to the producer for acceptance.
Apple ProRes
formatA family of intraframe video codecs used for acquisition, editing, mastering, and interchange.
Archival master
formatA preservation-oriented master retained to support long-term access, migration, and future remastering.
As-broadcast script
termA timed or final script reflecting the program as actually delivered rather than the shooting draft.
Assembly cut
processAn early edit that places the available material in script or story order before detailed refinement.
ASSETMAP
formatA DCP XML document locating package assets across one or more storage volumes.
Associated alpha
termAn alpha convention in which stored color channels have already been multiplied by opacity.
Audio denoise
processProcessing intended to reduce steady or changing unwanted noise in an audio recording.
Audio-description mix
processA program mix incorporating narration that describes important visual information for blind or low-vision audiences.
Audio-description script
processA timed script identifying visual information to describe and wording for the narration.
Auto-sync
processSoftware-assisted alignment of separate picture and sound clips using timecode, waveform, or metadata.
Autosave
processAn automatically created project recovery version written at configured time or change intervals.
Auxiliary timecode
termAn additional timecode field stored alongside primary source timecode for alternate synchronization or reference.
AVI
formatAudio Video Interleave, a Microsoft container for interleaved picture and sound streams.
B-frame
termA bidirectionally predicted picture reconstructed from surrounding reference pictures and residual data.
Beauty work
processSelective retouching of faces, skin, wardrobe, or appearance within moving images.
Bit depth
processThe number of digital values available to represent each sampled image or audio component.
Broadcast Wave Format
formatA WAV-compatible audio format carrying professional metadata such as timestamps and origin information.
Burn-in timecode
termVisible timecode characters rendered into a viewing copy for reference.
Camera original
processThe first-generation picture recorded by the production camera onto film or digital media.
Camera tracking
processThe reconstruction of camera movement and scene perspective from photographed image features.
Caption conformance
processThe revision of caption timing and text to match a changed program edit or master.
Caption file
processA timed-text file containing same-language dialogue and relevant sound information for accessibility.
Captions
formatTimed text that represents dialogue and relevant audible information for accessibility or distribution.
Change list
processA report describing editorial differences between two picture versions for downstream departments.
Checksum manifest
processA file listing media paths and cryptographic checksums for transfer or package integrity verification.
Chroma key
processIsolation of image regions based primarily on a selected hue or color range.
Chroma subsampling
processA representation that stores color-detail information at lower spatial resolution than luminance.
Clean plate
termA background-only image used to remove or replace unwanted objects during compositing.
Closed captions
formatTimed accessibility text carried separately so viewers or playback systems can enable it.
Codec
formatAn algorithm or software implementation used to encode and decode audio or video data.
Color grading
processThe creative and technical shaping of shot color, contrast, density, and continuity for approved outputs.
Color space
formatA defined coordinate system for describing how color values are represented, transformed, and displayed.
Color timing
processThe shot-by-shot control of color and density, historically through photochemical printer-light decisions and now also used for digital grading.
Compositing
processThe combination of multiple image elements into a single coherent shot.
Composition playlist
processA D-cinema or IMF document defining the ordered track files that form a playable composition.
Compound clip
processA grouped timeline object that packages multiple synchronized elements for editing as one item.
Computer-generated imagery
processImagery created or substantially manipulated with computer graphics for integration into a shot, sequence, or complete animated work.
Conform
processThe process of rebuilding a locked edit from original camera or source media for finishing.
Consolidate media
processA workflow copying required project media, often with handles, into a controlled package.
Constant bit rate
termAn encoding mode targeting a substantially fixed data rate over time.
Convolution reverb
processA process applying an impulse response to audio to simulate a measured acoustic response.
Crowd replication
processVisual-effects multiplication or synthesis of people to create a larger crowd.
Cryptomatte
termAn ID-matte system encoding object or material selections with coverage information for compositing.
Cutaway
termA shot of related material placed between portions of the primary continuous action.
Dailies
formatRecently captured picture and sound prepared for review, editorial, continuity, or production decisions.
Data rate
processThe amount of encoded media data transferred or stored per unit of time.
DCP
formatA Digital Cinema Package containing the image, sound, subtitles, and metadata used for digital theatrical playback.
De-click
processAudio processing that detects and reduces short clicks, crackles, mouth noise, or discontinuities.
Deep compositing
termCompositing with multiple samples and depth information stored along a pixel’s viewing ray.
Deinterlacing
processThe conversion of interlaced video fields into progressive frames for processing or display.
Deliverables
documentThe approved files, documents, captions, artwork, and metadata required by a distributor or platform.
Delivery manifest
processAn itemized record of files, versions, languages, specifications, and documents included in a delivery.
Denoise
processThe reduction of unwanted image or audio noise while preserving intended detail and character.
Depth pass
termA rendered channel representing distance from the camera for each visible sample or pixel.
Designed sound
processA deliberately constructed sound that interprets rather than simply reproduces an event.
Despill
processReduction or replacement of colored screen light contaminating a keyed foreground subject.
Dialogue assembly
processThe organization and selection of production dialogue takes into a continuous editable track set.
Dialogue edit
processThe preparation, cleanup, replacement, and organization of spoken production material.
Dialogue normalization
termMetadata or processing used to align playback level around a measured dialogue reference.
Dialogue premix
processA premixing stage that edits, cleans, balances, and processes production dialogue and ADR before final mixing.
Difference key
processA keying method isolating pixels that differ from a selected reference image.
Difference matte
processA matte generated by comparing an image with a reference background or clean plate.
Digital double
processA computer-generated representation of a performer used for shots or actions requiring digital replacement.
Digital intermediate
workflowA finishing workflow in which photographed images are digitized, conformed, graded, and mastered digitally.
Display-referred image data
termImage values prepared relative to a particular display appearance or output condition.
Dissolve
processA transition in which one image gradually fades out while another simultaneously fades in.
DNxHD
formatAn Avid intraframe codec family designed for HD editorial and post-production workflows.
DNxHR
formatAn Avid resolution-independent intraframe codec family for HD, UHD, and larger rasters.
DPX sequence
formatAn ordered set of Digital Picture Exchange files, typically one image file per frame.
Drop-frame timecode
processA numbering convention that skips selected labels to align 29.97-frame video timecode with clock time.
Edit bin
termA logical container used to organize clips, sequences, audio, graphics, and other project items in an editing system.
Edit point
termThe boundary where one clip or segment begins or ends in an edited sequence.
Edit project file
processThe application document containing editorial organization, sequences, effects, metadata, and media references.
EDL
formatAn edit decision list that records ordered source events and timecode for transferring an edit between systems.
End credits
processThe credit sequence appearing after the principal program content of a finished work.
Extract edit
processRemoval of selected timeline material while closing the resulting time gap.
Fade
processA gradual transition between a picture or sound element and a defined level such as black or silence.
Final mix
processThe approved combination of dialogue, effects, Foley, music, and deliverable-specific stems.
Fine cut
processA near-final edit refined for pacing, transitions, performance, and editorial detail.
Foley
processPerformed and recorded sound effects synchronized to picture, named for sound-effects artist Jack Foley.
Foley edit
processThe editing and preparation of recorded Foley performances for synchronization, continuity, and mixing.
Foley recording
processThe performance and recording of synchronized footsteps, movement, props, and tactile sounds.
Forced-narrative subtitles
processSubtitles shown selectively to translate story-essential language or text within an otherwise unsubtitled version.
Four-point edit
processAn edit using both source and sequence in-out ranges, requiring a duration reconciliation.
Frame-rate conversion
processA process creating a new temporal sampling rate from source picture frames.
Freeze frame
processA held still image created by repeating or extending one selected picture frame.
Garbage matte
processA coarse mask excluding unwanted image regions before a more precise key or composite.
Grain management
processThe controlled analysis, reduction, matching, and reintroduction of film grain or image noise.
Group ADR
processRecorded group voices created for crowds, public spaces, background dialogue, or specific off-screen action.
Group clip
termA synchronized editorial object combining multiple camera or audio sources for multicamera cutting.
Group of pictures
termAn ordered structure of independently and predictively coded frames in an interframe stream.
H.264
formatA widely deployed interframe video-compression standard also known as AVC.
H.265
formatA video-compression standard also known as HEVC, designed for greater efficiency than H.264.
Handle frames
processExtra source frames supplied before and after an edited shot boundary.
Hard effects
processDiscrete synchronized sound effects representing visible or narratively specific events.
Head and tail
processMaterial or timing placed before program start and after program end for mastering or review.
Holdout matte
processA matte used to prevent or remove contribution from selected regions in a composite.
I-frame
termAn independently coded picture within an interframe-compressed digital video stream.
Image sequence
processAn ordered series of still files representing successive frames of moving picture.
Image stabilization
processA post process reducing unwanted apparent camera movement by transforming successive frames.
IMF
formatInteroperable Master Format, a package structure for managing multiple versions and deliverables from a common source.
Impulse response
processA recording or measurement describing how an acoustic space or system responds over time.
Ingest
processThe controlled intake of source media into a post-production storage and tracking system.
Insert edit
processAn edit placing source into a sequence while pushing later timeline material forward.
Integrated loudness
termA gated measurement representing average programme loudness over a defined duration.
Interframe compression
termCompression that represents some frames using temporal relationships to other frames.
Intraframe codec
processA codec that encodes each frame independently rather than depending on surrounding frames.
Intraframe compression
termCompression that encodes each frame substantially independently of neighboring frames.
J-cut
processA split edit in which audio from the incoming shot or scene begins before its picture appears.
JPEG 2000 cinema encoding
formatThe wavelet-based image compression used for picture essence in interoperable digital-cinema packages.
Jump cut
processA visibly discontinuous cut between similar framings or moments that makes time or position appear to jump.
Key Delivery Message
processA signed data object supplying decryption keys and permitted playback conditions for encrypted digital cinema content.
Key matte
processThe grayscale transparency result generated by a keying operation for compositing.
Keying
processA compositing technique that isolates a subject using a selected color or luminance range.
L-cut
processA split edit in which audio from the outgoing shot or scene continues after the picture changes.
Lens distortion map
termA calibrated data image or model describing how a lens bends image coordinates.
LFE channel
termThe low-frequency-effects channel in a multichannel soundtrack, intended for selected low-frequency content.
Lift edit
processRemoval of selected timeline material while leaving a gap of the same duration.
Linear-light image data
termImage values proportional to represented light, enabling physically meaningful compositing and illumination math.
Linked media
processSource files currently connected to clips or items inside a post-production project.
Localization package
termThe scripts, references, stems, textless materials, metadata, and masters supplied for translation and adaptation.
Long-GOP codec
processA codec structure representing some frames through differences from earlier or later frames.
Longitudinal timecode
termA timecode signal encoded as audio-like data along a recording track.
Look modification transform
termAn ACES transform representing an intentional creative look within a color-managed pipeline.
Loop group
processA group of voice performers recording background and incidental dialogue for post-production.
Loudness normalization
processThe measurement and adjustment of program audio toward a specified perceived-loudness target.
Loudness range
termA statistical measure describing variation in program loudness while excluding extreme short events.
Lower third
processAn on-screen graphic identifying a person, place, topic, score, or other contextual information.
LUFS
termLoudness Units relative to Full Scale, a unit used for measured program loudness in digital audio.
Luma key
processIsolation of image regions using brightness values rather than hue selection.
LUT
softwareA lookup table that maps input values to output values for preview, display transformation, or a creative look.
M&E
formatA music-and-effects mix prepared without primary dialogue so localized dialogue can be added.
Master clip
termAn Avid project object representing source media and its metadata for editorial use.
Match cut
processAn edit joining shots through a corresponding shape, movement, composition, action, idea, or sound.
Match frame
termAn editorial command locating the source frame corresponding to the current sequence frame.
Match grade
processA color correction aligning a shot’s appearance with adjacent or reference shots.
Match move
processA tracking workflow that reconstructs camera or object motion for visual-effects integration.
Matte painting
processA painted or assembled image creating or extending an environment for compositing.
Mezzanine codec
processA high-quality codec intended for editing, interchange, mastering, or intermediate generations.
Mezzanine master
formatA high-quality intermediate master retained for downstream versions, distribution, or archive.
Mix automation
processRecorded changes to faders, pans, mutes, sends, plugins, and other mix parameters over time.
Mix-minus
termA feed containing the program mix with one contributor’s own signal removed.
Mix-room calibration
processThe alignment of monitor level, frequency response, timing, routing, and listening position to an agreed standard.
Momentary loudness
termA short-window loudness measurement showing rapid changes in perceived programme level.
Motion tracking
processThe analysis of image movement so graphics, effects, or corrections can follow an object or camera.
Motion-vector pass
termA rendered data pass describing screen-space movement for pixels or objects.
MP4 container
formatAn ISO base-media container commonly used to package encoded video, audio, subtitles, and metadata.
Multicam sync
processThe alignment and grouping of multiple camera and audio sources for synchronized editing.
Music cue sheet
documentA timed record of music used in a completed program, including titles, writers, publishers, duration, and usage type.
Music editorial
workflowThe post-production work of organizing, editing, conforming, documenting, and preparing music against picture.
MXF
formatMaterial Exchange Format, a professional container that carries audiovisual essence and associated metadata.
Negative cutting
processThe photochemical finishing craft of physically assembling original negative according to an approved edit.
Nested sequence
processA sequence used as a single clip inside another editing sequence.
Node graph
termA visual processing network in which connected nodes represent operations and data flow.
Noise floor
processThe underlying level of unwanted system or environmental sound beneath desired audio.
Normal pass
termA rendered image encoding surface-normal direction for relighting or selection in compositing.
Object ID pass
termA rendered channel assigning distinguishable values to objects for downstream selection.
Object tracking
processThe reconstruction or following of an independently moving object within photographed space.
Offline edit
processAn editorial stage using manageable media or proxies to shape story and timing before final conform.
Offline media
processProject items whose expected source files are unavailable at their recorded storage locations.
OMF
formatAn interchange format commonly used to move audio edits and media references between systems.
Online conform
workflowThe finishing rebuild of an approved edit from original or highest-quality picture sources.
Online edit
processThe finishing stage that relinks high-quality media and applies approved picture, graphics, and mastering work.
Open captions
formatCaptions permanently visible within the program image for all viewers.
OpenEXR sequence
formatAn ordered set of high-dynamic-range OpenEXR image files used extensively in visual effects.
Optical flow
processMotion estimation between frames used to synthesize intermediate pictures for retiming or conversion.
Original camera file
processA native digital file created by a camera before editorial transcoding or rendering.
Original Version DCP
formatA self-contained digital-cinema package carrying the primary picture, sound, and timed-text assets for a version.
Overwrite edit
processAn edit placing source into a timeline while replacing material within the destination duration.
P-frame
termA predictively coded picture reconstructed using an earlier reference picture and residual data.
Package validation
processAutomated and human checking that a delivery package is complete, correctly structured, synchronized, and within specification.
Packing list
processA package document enumerating included assets and their identifiers for ingest and validation.
Paint-out
processFrame-by-frame removal or replacement of an unwanted photographed object or artifact.
PCM audio
formatPulse-code modulation, a method representing sampled audio amplitude as numerical values.
Phase alignment
processAdjustment of timing or polarity so related audio signals combine as intended.
Photosensitive-epilepsy test
processAn automated and reviewed check for flashing or patterned images that may pose photosensitive seizure risk.
Picture lock
processThe point at which editorial timing and shot order are approved for downstream finishing.
Planar tracking
processMotion analysis following a flat surface region through translation, scale, rotation, and perspective change.
Playback QC
processReal-time review of a deliverable through an appropriate playback path from beginning to end.
Playhead
termThe timeline indicator showing the current temporal position for playback, editing, or navigation.
Point tracking
processMotion analysis following one or more localized image features across frames.
Post-production continuity script
termA detailed record of final program content, timings, shots, dialogue, music, and other required elements.
Power window
termA shaped spatial mask used in color grading to restrict an adjustment to part of the image.
Precomposition
termA nested composition used to group layers or processing within a larger motion-graphics or effects comp.
Premix
processA focused mixing pass that balances and processes a group of elements before the final mix.
Premultiplied alpha
formatAn image representation in which color channels are already multiplied by transparency values.
Premultiply
processThe operation of multiplying color channels by alpha so stored color is associated with opacity.
Preview file
processA temporary render generated to improve timeline playback of effects or demanding media.
Primary color correction
processA color adjustment affecting the image broadly, such as overall exposure, balance, contrast, or saturation.
Printmaster
formatThe approved final program mix from which exhibition or distribution audio deliverables are derived.
Production dialogue
processDialogue recorded during photography and carried into post as the primary performance source.
Program monitor
softwareAn editing viewer that displays the current output of the active sequence or timeline.
Project locking
processA collaboration control preventing conflicting users from modifying the same project state simultaneously.
Proxy media
formatLower-bandwidth copies used to edit efficiently while preserving a path back to original media.
Pull list
documentA list identifying source shots or film sections that must be retrieved for conforming, scanning, or effects work.
Pulldown removal
processThe reconstruction of original film-like frames by identifying and removing a video field cadence.
QC report
processA structured record of technical, editorial, accessibility, or packaging issues found during quality control.
Quality control
processA structured review that checks technical, editorial, accessibility, and delivery requirements.
QuickTime movie
formatA media container commonly identified by the .mov extension and capable of carrying many codecs and tracks.
Reaction shot
termA shot emphasizing a character’s response to dialogue, action, or new information.
Reference monitoring level
termA calibrated playback sound-pressure level associated with a known digital reference signal.
Reference rendering transform
termThe ACES rendering stage that converts scene-referred values toward an output-referred appearance model.
Relink media
processThe process of reconnecting project items to moved, restored, or higher-quality source files.
Render farm
termA managed group of computers distributing image, effects, animation, or transcoding jobs.
Render file
processA calculated media file storing effects or composites for playback, export, or finishing.
Replace edit
processAn edit substituting source content while preserving a selected timeline clip’s position and duration.
Ripple edit
processA trim that changes one clip edge and shifts later timeline material to close or create the resulting gap.
Rolling edit
processA trim that moves a shared cut point between adjacent clips without changing overall sequence duration.
Roto matte
processAn animated matte shaped frame by frame to isolate a moving image element.
Rotoscope spline
termAn editable curve defining part of an animated matte boundary.
Rotoscoping
processThe process of creating animated mattes or masks by tracing and refining moving image elements over time.
Rough cut
processAn edit focused on story, structure, and performance before final timing and finishing decisions.
Sample-rate conversion
processDigital conversion of audio from one sampling frequency to another.
Scene-referred image data
termImage values related to the light and exposure of the photographed scene rather than a particular display.
SDH subtitles
formatSubtitles for deaf and hard-of-hearing audiences that include dialogue plus relevant sound and speaker information.
Secondary color correction
processA selective grade isolated by color, luminance, matte, spatial mask, or tracked region.
Selects
termTakes, moments, or source clips identified as preferred candidates for an edit or downstream task.
Sequence
termAn editable ordered arrangement of picture, sound, graphics, and timing in nonlinear editing software.
Sequence timecode
termThe timecode address assigned along an edited timeline independent of individual source timecodes.
Set extension
processA visual-effects addition expanding a practical environment beyond what was built or photographed.
Shared project
processAn editorial project organized for concurrent or coordinated access by multiple collaborators.
Short-term loudness
termA program-loudness measurement calculated over a moving window of several seconds.
Slide edit
processAn edit that moves a clip earlier or later while preserving its duration and adjusting neighboring clip edges.
Slip edit
processAn edit that changes a clip’s source in and out points while preserving its timeline position and duration.
Smash cut
processAn abrupt edit designed to create strong contrast in image, sound, time, scale, or emotional tone.
Sound bridge
processAudio that continues across or begins before a picture transition to connect shots or scenes.
Sound design
processThe creative and technical shaping of sound to support story, space, emotion, and rhythm.
Sound edit
processThe selection, cleanup, organization, and timing of dialogue, effects, ambience, and production sound.
Sound library
processAn organized collection of recorded or synthesized audio assets and associated metadata.
Sound-effects edit
processThe selection, creation, placement, and organization of sound effects to support picture and story.
Source clip
termA clip representing source media or a defined portion of it within an editing project.
Source media
processPicture, sound, graphics, or other files from which an edit or master is built.
Source monitor
softwareAn editing viewer used to inspect and mark source material before placing it into a sequence.
Source patching
processThe mapping of source clip tracks to destination sequence tracks for an edit.
Source timecode
termThe timecode recorded with or assigned to original media and used to identify source frames.
Spectral repair
processAudio restoration targeting localized unwanted events in a time-frequency display.
Speed ramp
processA timed transition between different playback speeds within an individual shot.
Split edit
processAn edit in which the picture and corresponding audio change at different times.
Spotting session
workflowA review in which filmmakers decide where music, effects, dialogue work, or other sound cues should begin and end.
ST map
termA two-channel image encoding horizontal and vertical sampling coordinates for image warping.
Stem
formatA separately delivered submix of a defined program element group, such as dialogue, music, or effects.
Straight alpha
termAn alpha convention in which stored color channels are not multiplied by opacity.
Stringout
workflowA long assembly of potentially useful material placed in sequence for review or selection.
Subclip
processA project item referencing a selected range within a longer source clip.
Subtitle file
processA timed-text file presenting translated or transcribed dialogue for on-screen display.
Subtitle spotting
processThe process of setting subtitle in and out times against picture and dialogue.
Subtitles
formatTimed translated or transcribed dialogue text intended to be read with picture.
Sync lock
processA timeline control keeping designated tracks temporally aligned during ripple or insert operations.
Sync sound
termProduction audio recorded with a defined timing relationship to the corresponding picture.
Temp mix
processA provisional sound mix used to evaluate story, levels, transitions, and editorial intent before final mixing.
Temp score
termExisting or provisional music placed against picture to explore pacing, tone, and structure before the final score.
Textless elements
processPicture elements supplied without titles or language-specific graphics for localization and versioning.
Textless master
formatA picture master with selected language-specific titles or graphics removed for localization.
Three-point edit
processAn edit defined by three marks, with the system deriving the fourth boundary.
TIFF sequence
formatAn ordered series of Tagged Image File Format images representing successive video or film frames.
Timeline
termThe time-based editing interface in which tracks and clips are arranged to build a sequence.
Timeline marker
processA time-positioned annotation carrying notes, ranges, labels, cues, or review status.
Title card
processA full-frame graphic presenting a title, chapter, location, date, quotation, or other information.
Title-safe area
formatA conservative image area where essential text and graphics remain visible across displays and framing variations.
Track patching
processThe configuration determining which timeline tracks receive or participate in an edit.
Track targeting
processSelection of timeline tracks that receive edits or respond to navigation and commands.
Transcode
processThe conversion of media from one encoding, container, resolution, or rate to another.
Traveling matte
processA matte that changes across frames to follow a moving subject or element.
Trim
processAn editorial adjustment to the start, end, or relationship of clips around an edit point.
True peak
termAn estimate of the maximum reconstructed audio-signal level, including peaks that occur between digital samples.
Unpremultiply
processThe operation of dividing color channels by alpha to recover unassociated color values where defined.
UV pass
termA rendered pass carrying surface texture coordinates for post-production texture placement or repair.
Variable bit rate
termAn encoding mode allocating more or fewer bits as picture or sound complexity changes.
Version File DCP
formatA supplemental digital-cinema package that reuses assets from an Original Version while replacing selected components.
Vertical interval timecode
termLegacy timecode encoded into lines of the vertical blanking interval of an analog video signal.
VFX plate
termA photographed source element intended to be combined with digital effects or other layers.
VOLINDEX
formatA DCP document identifying the volume within a multi-volume package.
Walla
processIndistinct background crowd speech used to create the presence of people without foreground dialogue.
WAV file
formatA Waveform Audio File Format container commonly used for uncompressed PCM production and delivery audio.
Window dub
termA viewing copy with timecode and often other source or production information burned into the picture.
Wipe
processA transition in which a moving boundary replaces one image with another across the frame.
Wire removal
processPaint and compositing work that removes visible stunt, rigging, safety, or support wires.
XML edit exchange
formatA structured interchange file used by editorial and finishing applications to transfer timeline information.